How I lead

See it early. Rank it. Make the call.

I run creative as a business: every problem gets ranked, decided, and owned.

These are habits, not software. They work in a weekly meeting with a spreadsheet as well as in a dashboard. To show the thinking, I built Creative Leadership HQ, a working prototype with a fictional agency.

Simulated data · a fictional sample agency

The prototype is best on a desktop screen.

Decide nowSample

Design is booked at 108% for the next 4 weeks

Five designers are over 105%. The Design Lead role has been open 74 days.

Impact
5 designers overbooked
Owner
Head of Design
Act by
Oct 23
in 6 days

The easy answer: Approve freelance cover for the peak and move non‑urgent work past Thanksgiving.

My call This isn’t a peak: design is over capacity in all of the next 8 weeks. Cover the next 4 with freelance, shift production work to junior designers, and make the Design Lead hire this week.

Grounded in what I’ve done

The job behind the thinking.

At DELVE I led the creative department from 2019 to 2026: a distributed team of 15 and the department’s P&L, including scoping, forecasting, staffing, capacity planning, and margin discipline. The prototype shows how I think about that job, using a larger, fictional agency.

01 · See it early

What a creative leader needs to see on Monday.

Four questions, and where each answer comes from.

02 · Rank it

How I decide what’s urgent.

Stakes first, then the clock. “Decide now” means high stakes and a window that closes within 10 days.

  1. Every problem has an owner. Nothing waits in a shared inbox.
  2. Every problem ends in an action, not a chart.
  3. Act-by dates count back from the deadline, leaving time to respond.
  4. Urgency is visible. Red means decide now, amber means soon, gray means watch.

03 · Make the call

Craft and the P&L in the same sentence.

Three sample decisions, and the judgment behind each one.

About the prototype

Walk through Creative Leadership HQ.

The prototype puts these habits in one place. AI does the prep; the judgment and the call stay with people.

Accounts viewSample data

The Creative Leadership HQ accounts view: portfolio fees, accounts to watch, and health cards for each client. Sample data.The Creative Leadership HQ accounts view, close up: portfolio fees, accounts to watch, and a client health card. Sample data.

Seven views to explore on your own, or a six‑stop guided tour.

What’s real and what’s simulated

I set the requirements and the approach; AI‑assisted development helped me build it. The clients and numbers are made up. The calculations and the rules really run.

Part of the prototypeStatusHow it works
Finance, resourcing, people, production, media, and client feedsSimulatedSample data shaped like each real feed. No live integration.
Decision rules and prioritiesWorkingRules check the data each time a page opens and rank what needs a call.
Forecast planner and quote builderWorkingCalculators over the sample P&L and pricing.
Reading meeting transcripts, notes, and reportsWorkingRules read and analyze files in the browser.
Ask AIDemoAnswers are built from the sample data with rules. No AI model is connected.

A dashboard keeps the record. It can’t make anyone better at the job.

The prototype tracks who owns what, what was decided, and what’s due next. It can’t tell me who’s stuck, who’s ready for more, or what someone needs to hear. Those answers come from talking with people, honestly and often.

The people side

Show how. Practice together. Then trust them with it.

Every call on this page needs someone ready to own it. Growth belongs to the person doing it, whatever their role. My part is to show how I handle the hard parts of the job, give people a safe place to practice, and then trust them with the real thing.

Trust runs both ways. When people can tell me what’s hard, I can be candid with them, including about what’s hard for me. That’s what makes the feedback land.

What it’s looked like: a senior designer with no direct reports grew into a team lead with a team of their own. Several junior designers grew into mid-level roles, and one into a senior designer. A junior developer grew into a team lead. Then I coached those leads to grow their own people into promotions.

How I know it works: the people I’ve developed start doing the same for the next person.

The habits on this page keep the business honest: problems surface early, the stakes set the order, and every call has a name on it.But the part I care about most is the people doing the owning. My job is to make them better at those calls, until they’re making them without me.

For Executive Creative Director and VP of Creative searches

Strong creative leadership should improve more than the next campaign.

It should improve how teams think, work, learn, and make decisions together. I’m open to local, hybrid, or remote ECD and VP of Creative roles.

Looking for a creative leader who can strengthen the work and the system behind it?